Jeff dePascale Blogging on and developing web and mobile technologies

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2010 predictions: iPhone OS version 4.0 features

As 2009 draws to a close, its a good time to start preparing for upcoming trends and advances in the web and mobile space. The first in a series, this post is all about what should be the buzz of March 2010: the iPhone OS 4.0 announcement.

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Website management the mobile way

mobileWebMaintenance.jpegOver the past two years, mobile apps have redefined the way we are productive on mobile devices. And as more and more apps flood the market, more niche needs are being filled by developers desperately seeking to find that killer app that hasn't been developed yet. The net result is a real win for the end user - more apps designed to provide mobile methods or streamline existing methods of interaction with various services. In this post, I'll be detailing how nine applications on my iPhone have changed the way in which i manage my web presence, all for under $20 cost in app purchases.

How paid apps increase platform loyalty

appStoreIf you've ever considered the switch from PC to Mac or vice-versa, you've undoubtedly faced a slew of decisions before opting to take the plunge. One of the biggest that is not readily apparent to many is the cost of software purchased for your platform. Depending on computing needs, the software dollars pumped into one's platform of choice can range from next to nothing if you are internet only user to thousands or more if professional applications are in the mix. But what about switching mobile platforms?

Google’s Nexus One and the future of Android

nexusOneIf you haven't heard of the Nexus One yet, you will. Over the past 48 hours, tweets started rolling in of a potential first party 'Google phone', flying directly in the face of previous statements from Google themselves of staying strictly a platform developer. Actually, Google still hasn't moved into the hardware space. Rather, this appears to be a Google branded HTC device, the Passion / Bravo (engadget link), which makes sense given HTC's history and future plans with the Android platform.

New tutorial on CS5 AS3 iPhone dev reveals improvements

iPhone and FlashLee Brimelow, noted Flash Evangelist for Adobe, has posted a new tutorial at gotoandlearn.com on developing iPhone apps in the forthcoming Flash CS5 beta:

http://gotoandlearn.com/play?id=116

While the tutorial itself gives a clearer illustration of the development process, what's more interesting are some of the notable details that clarify or improve upon the MAX announcement back in October.

Adobe Flash Professional CS5: Applications for iPhone

iPhone + AS3 - didn't see that one coming! So my question to Adobe is - can an AS3 iPhone app be a component of a larger obj-C based app? Or is AS3 content restricted to being solely a standalone app?

Adobe Labs - Adobe Flash Professional CS5: Applications for iPhone.

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Fosfr .9 beta update, iPhone Apps

Fosfr .9 is very much underway, and I'm happy to announce that implementations are now easier than ever, with a much less cluttered package structure coming along with it. Error handling has been integrated as well as audio, see the full change list in progress at:

Fosfr .9 release change log

In other news, 'QuickText', my first iPhone app store app, has been out for a few weeks, I'll add more detail on that soon.