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	<title>Jeff dePascale &#187; iPhone</title>
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	<link>http://www.jeffdepascale.com</link>
	<description>Blogging on and developing web and mobile technologies</description>
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		<title>Multitask apps can be killed in OS 4.0</title>
		<link>http://www.jeffdepascale.com/index.php/general/multitask-apps-can-be-killed-in-os-4-0/</link>
		<comments>http://www.jeffdepascale.com/index.php/general/multitask-apps-can-be-killed-in-os-4-0/#comments</comments>
		<pubDate>Thu, 08 Apr 2010 21:17:06 +0000</pubDate>
		<dc:creator>Jeff dePascale</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Touch Devices]]></category>
		<category><![CDATA[iPhone OS]]></category>
		<category><![CDATA[4.0]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[multitasking]]></category>
		<category><![CDATA[OS]]></category>

		<guid isPermaLink="false">http://www.jeffdepascale.com/?p=510</guid>
		<description><![CDATA[Scott Forstall, SVP of iPhone Software for Apple, appeared to dodge the question of how to kill an app running in the new multitasking interface for iPhone OS 4.0. When asked during the Q &#38; A session post announcement, he stated that it wasn't necessary to kill the apps in the first place. Note he never [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.jeffdepascale.com/news/wp-content/uploads/2010/04/Screen-shot-2010-04-08-at-5.05.00-PM.png"><img class="alignright size-medium wp-image-511 dtse-img dtse-post-510" title="Screen shot 2010-04-08 at 5.05.00 PM" src="http://www.jeffdepascale.com/news/wp-content/uploads/2010/04/Screen-shot-2010-04-08-at-5.05.00-PM-165x300.png" alt="" width="165" height="300" /></a>Scott Forstall, SVP of iPhone Software for Apple, appeared to dodge the question of how to kill an app running in the new multitasking interface for iPhone OS 4.0. When asked during the Q &amp; A session post announcement, he stated that it wasn't necessary to kill the apps in the first place. Note he never actually said you can't kill an app, and the iPhone Simulator for OS 4.0 confirms directly that yes, rest assured, you can kill a running app quickly and easily, and it's just as you would expect - tap and hold, and a red dash icon appears over the app. Touch again and the process is killed. Simple, expected, works. See the image to the right for a screen shot.</p>
<p>Really, killing apps is the only reason to have the multitask bar anyway - since multiple instances of running apps isnt possible in iPhone OS, you could simply return to the running app by re-tapping the app icon on the home screen. The multitask bar exists solely for a shortcut to running apps and to kill them from running.</p>
<p>No more stressing in the blogs about apps being killed only by the OS! You do have control if you want it. Likely what Scott was implying is that you just don't have to monitor it if you don't choose to.</p>



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		<title>iPhone OS 4.0 beta does not include iPad device firmware</title>
		<link>http://www.jeffdepascale.com/index.php/mobile/iphone-os/iphone-os-4-0-beta-does-not-include-ipad-device-firmware/</link>
		<comments>http://www.jeffdepascale.com/index.php/mobile/iphone-os/iphone-os-4-0-beta-does-not-include-ipad-device-firmware/#comments</comments>
		<pubDate>Thu, 08 Apr 2010 18:45:19 +0000</pubDate>
		<dc:creator>Jeff dePascale</dc:creator>
				<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone OS]]></category>
		<category><![CDATA[4.0]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[OS]]></category>
		<category><![CDATA[sdk]]></category>

		<guid isPermaLink="false">http://www.jeffdepascale.com/?p=505</guid>
		<description><![CDATA[Officially official - Apple already stated the iPad wouldn't get an end user 4.0 release until the fall, and in line with that developers do not have access to an on-device 4.0 beta in the just released SDK either.



		
		
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			<content:encoded><![CDATA[<p>Officially official - Apple already stated the<a href="http://www.engadget.com/2010/04/08/iphone-os-4-not-coming-to-the-ipad-until-the-fall/" target="_blank"> iPad wouldn't get an end user 4.0 release until the fall</a>, and in line with that developers do not have access to an on-device 4.0 beta in the just released SDK either.</p>



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		<item>
		<title>The web on tablets: How the iPad has immediately changed web development</title>
		<link>http://www.jeffdepascale.com/index.php/mobile/the-web-on-tablets-how-the-ipad-has/</link>
		<comments>http://www.jeffdepascale.com/index.php/mobile/the-web-on-tablets-how-the-ipad-has/#comments</comments>
		<pubDate>Tue, 06 Apr 2010 15:24:29 +0000</pubDate>
		<dc:creator>Jeff dePascale</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Netbooks and Tablets]]></category>
		<category><![CDATA[SEO]]></category>
		<category><![CDATA[Touch Devices]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone OS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Progressive enhancement]]></category>
		<category><![CDATA[tablet]]></category>

		<guid isPermaLink="false">http://www.jeffdepascale.com/?p=468</guid>
		<description><![CDATA[Whether you are for or against it, the iPad has hit, and within days it has changed perspectives on how the web will be developed now and in the near future. Major outlets like The New York Times have modified their development strategies to fit this new user case. Will this be a continuing trend? [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-469 dtse-img dtse-post-468" title="gallery-software-safari-20100127" src="http://www.jeffdepascale.com/news/wp-content/uploads/2010/04/gallery-software-safari-20100127-300x174.jpg" alt="" width="300" height="174" />Whether you are for or against it, the iPad has hit, and within days it has changed perspectives on how the web will be developed now and in the near future. Major outlets like The New York Times have modified their development strategies to fit this new user case. Will this be a continuing trend? Will 'iPad friendly' development become a new standard? Or will it all subside and iPad users will still be left with broken pages across the web on their devices? In my opinion, it'll wind up somewhere in the middle. <span id="more-468"></span></p>
<p>I'll admit it: I drank the kool-aid. I am a new iPad owner, even though admittedly initialy being somewhat of a detractor of the device at launch. However, a minimal amount of time with the iPad yields two very important takeaways: 1- the potential in the device is huge (barring that pesky missing camera for skype-ing), limited mostly by software, which Apple can and will change at any time (iPhone OS 4.0 will be announced in just a few days), and 2- slates as a device category really will be a big deal very soon regardless of OS, and should be cased for in web development. Period. And it doesn't take much to do so. The web at large has moved away from full Flash websites for many reasons (including myself, and I am the developer behind a full bore <a href="http://www.fosfr.com" target="_blank">AS3 framework</a>). Times have changed, and what worked before just isn't appropriate anymore. Forget the Apple argument, just look at SEO and full Flash sites are instantly a problem. These days, Flash modules are king for rich content, a use case that generally doesn't get in the way of proper indexing of pages.</p>
<p>As of this writing, mobile specific variants of websites are really just starting to become an expectation of end users. It's becoming common practice, and that's a good thing. Understanding your end users context gets you that much closer to retaining them. Suddenly however, the manner in which those mobile versions are detected is a problem. Many sites still force mobile variants to users without an option to switch to the full site. I am mostly opposed to this logic, unless your site is completely unusable on said devices (Full Flash sites being a prime example). Otherwise, the user should always be presented with an option to opt out of a mobile variant, even if some of the site will break - its the users choice, and by presenting mobile first, you have effectively warned them and gated appropriately. If they choose to go through, so be it.</p>
<p>This problem is amplified now by the iPad. With 300,000 iPads sold at launch alone, there's no denying that it will be a segment worth targeting. RIM/Blackberry only account for roughly 8% of web traffic <a href="http://metrics.admob.com/2010/03/february-2010-mobile-metrics-report/" target="_blank">according to AdMob as of Febuary </a>and typically their devices are still cased for in mobile development. iPad will likely surpass that number quickly. Currently, the <a href="http://www.jeffdepascale.com/index.php/general/why-the-ipads-user-agent-string-presents-a-problem/" target="_self">iPad user agent string</a> represents itself as a mobile device. Subsequently, many sites are presenting mobile variants by default, and in many cases are forcing that version without an option to switch to the regular site. This problem is amplified by the fact that these mobile variants were designed for 480x320 displays, not 1024x768. They render fine, but in some cases they look very off. Clearly this will need to be cased for. But how? Should tablets as a device type be given their own variant? I don't think so, but I'm sure some sites will soon go this route. But there is another option: progressive enhancement.</p>
<p>The concept is simple: only show your users what they are capable of consuming. Let's take Flash as a case study. First, lets assume the two variation web development model: mobile and desktop. I am all for serving desktop to tablets, lets leave the mobile variants for truly mobile devices - the one you are likely to pull  out in the grocery store and search for a product. That's not going to be a tablet device, it's going to be a smartphone. Additionally, note that many Android tablets won't support Flash in the near term, so the Flash problem isn't just an iPad issue. Moreover, even if Flash is supported, that doesn't mean that the design of the Flash content is well suited for touch either, so it may still be an issue to present that content to your user. It's likely that tablet users generally are going to be expecting the full web on their large screens. So how do we go about presenting the 'full web' site experience to a plugin limited end user?</p>
<p>For Flash content, detect if the player is present and the version is adequate for the content, and if it is, serve the Flash. If not, serve alternate content in the same location as where the Flash should be. If you're content is fed from XML (which it should be whenever possible), that same source can be used to feed an ajax replacement (video content could conceivably be rendered in HTML5 or using HTML4 and an alternate plugin to Flash such as Quicktime). Extra bonus: Googlebot is now executing limited javascript, so your initial load dynamic content may even be indexed for SEO. If that content matches the flash, there's the fix for Flash SEO indexing in module content. It's an elegant and simple solution to the problem. Architecting from step one with this methodology in mind will produce a cohesive, rich, SEO optimized experience across mobile, tablet and desktop variants.</p>
<p>Have any other suggestions? Leave a comment!</p>



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		<title>iPhone SDK 3.2 beta and iPad simulator released</title>
		<link>http://www.jeffdepascale.com/index.php/mobile/iphone-os/iphone_sdk_32_bet_and_ipad_simulator_released/</link>
		<comments>http://www.jeffdepascale.com/index.php/mobile/iphone-os/iphone_sdk_32_bet_and_ipad_simulator_released/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 20:00:42 +0000</pubDate>
		<dc:creator>Jeff dePascale</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Netbooks and Tablets]]></category>
		<category><![CDATA[Touch Devices]]></category>
		<category><![CDATA[iPhone OS]]></category>
		<category><![CDATA[3.2]]></category>
		<category><![CDATA[4.0]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[sdk]]></category>

		<guid isPermaLink="false">http://www.jeffdepascale.com/?p=437</guid>
		<description><![CDATA[Following Apple's iPad announcement today, the latest version of the iPhone SDK is now available in the Apple developer center. As predicted, Apple has not announced OS 4.0, nor has it acknowledged any new functionality for the iPhone. However, a glance at the launch date for the iPad, March, does tie in rather nicely with the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-438 dtse-img dtse-post-437" title="apple-creation-0237-rm-eng" src="http://www.jeffdepascale.com/news/wp-content/uploads/2010/01/apple-creation-0237-rm-eng-300x199.jpg" alt="apple-creation-0237-rm-eng" width="300" height="199" />Following Apple's iPad announcement today, the latest version of the iPhone SDK is now available in the <a href="http://www.apple.com/ipad/sdk/">Apple developer center</a>. As <a href="http://www.jeffdepascale.com/index.php/mobile/2010-predictions-iphone-os-version-4-0-changes/">predicted</a>, Apple has not announced OS 4.0, nor has it acknowledged any new functionality for the iPhone. However, a glance at the launch date for the iPad, <a href="http://www.engadget.com/2010/01/27/the-apple-ipad/">March</a>, does tie in rather nicely with the annual March announcement of iPhone OS updates. Expect to see unnanounced iPad features that would be shared with the iPhone (read: multitasking, new ways to manage apps) to be announced at that time along with the new features and API's of OS 4.0, and possibly a name change away from 'iPhone OS' to something more generalized, as there are now more product lines that do not have phone functionality (two) than those that do (one). In the meantime, registered developers can access 3.2 in the <a href="developer.apple.com/iphone">dev center</a>.</p>



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		<title>Flash CS5 public beta cancelled by Adobe</title>
		<link>http://www.jeffdepascale.com/index.php/flash/flash-cs5-public-beta-cancelled-by-adobe/</link>
		<comments>http://www.jeffdepascale.com/index.php/flash/flash-cs5-public-beta-cancelled-by-adobe/#comments</comments>
		<pubDate>Thu, 17 Dec 2009 19:10:59 +0000</pubDate>
		<dc:creator>Jeff dePascale</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Apps]]></category>
		<category><![CDATA[iPhone OS]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.jeffdepascale.com/?p=400</guid>
		<description><![CDATA[Well, that was quick. Adobe has pulled the plug on the previously planned for Flash CS5 public beta, initially announced at MAX in October. So much for getting iFosfr rolling before final release. Official statement from Adobe after the break.




You subscribed to be notified about the Adobe® Flash® Professional CS5 beta. Therefore, we are contacting [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.jeffdepascale.com/news/wp-content/uploads/2009/12/CS5BetaCancelled.jpg"><img class="alignright size-medium wp-image-401 dtse-img dtse-post-400" title="CS5BetaCancelled" src="http://www.jeffdepascale.com/news/wp-content/uploads/2009/12/CS5BetaCancelled-300x176.jpg" alt="CS5BetaCancelled" width="300" height="176" /></a>Well, that was quick. Adobe has pulled the plug on the previously planned for Flash CS5 public beta, initially announced at MAX in October. So much for getting <a href="http://code.google.com/p/ifosfr">iFosfr</a> rolling before final release. Official statement from Adobe after the break.</p>
<p><span id="more-400"></span></p>
<table border="0" cellspacing="0" cellpadding="0" width="593">
<tbody>
<tr>
<td width="593"><strong>You subscribed to be notified about the Adobe® Flash® Professional CS5 beta. Therefore, we are contacting you with an update.</strong></td>
</tr>
<tr>
<td width="593">Please take note of this important update: Adobe will not be releasing a public beta of Adobe Flash Professional CS5 software. This is a change from the plan we announced in October at Adobe MAX 2009. Since that time, Adobe has seen an unprecedented amount of interest in Flash Professional CS5 and the included Packager for iPhone.The decision not to release a public beta was made to ensure the earliest possible delivery of the final software to the large number of designers and developers interested in Flash Professional CS5 and the included Packager for iPhone.For additional information about this announcement, please visit the <a href="http://direct.adobe.com/r?xPHHvPJEvnTnPEnWWPvq">Flash Platform blog</a>.</p>
<p>The Flash Professional Team</td>
</tr>
</tbody>
</table>



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		<title>Microsoft launches Bing iPhone app. Yes, you read that right.</title>
		<link>http://www.jeffdepascale.com/index.php/mobile/bing-app-launched/</link>
		<comments>http://www.jeffdepascale.com/index.php/mobile/bing-app-launched/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 03:15:23 +0000</pubDate>
		<dc:creator>Jeff dePascale</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Apps]]></category>
		<category><![CDATA[iPhone OS]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Bing]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[search]]></category>

		<guid isPermaLink="false">http://www.jeffdepascale.com/?p=390</guid>
		<description><![CDATA[Microsoft launched a fantastic iPhone app today. That sentence really says an awful lot, and what's more first blush impressions of this app are very impressive. Echoing the functionality of the web portal itself, the app offers a fantastic image search system, maps and navigation, news, and local business and movie search. The app even [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="alignright size-medium wp-image-392 dtse-img dtse-post-390" title="bingAppStore.jpeg" src="http://www.jeffdepascale.com/news/wp-content/uploads/2009/12/p_480_320_3CB54732-E154-496F-8FAB-7D364FC0B0F5-200x300.jpg" alt="bingAppStore.jpeg" width="200" height="300" />Microsoft launched a fantastic iPhone app today. That sentence really says an awful lot, and what's more first blush impressions of this app are very impressive. Echoing the functionality of the web portal itself, the app offers a fantastic image search system, maps and navigation, news, and local business and movie search. The app even offers speech to text for entering searches. It definitely looks as if Microsoft has put their $99/year Apple developer license to good use. The app is available now in the app store. Additional screen grabs after the break.<span id="more-390"></span></p>
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<p style="text-align: left;"><img class="size-medium wp-image-389 alignnone dtse-img dtse-post-390" title="bingAppStore2.jpeg" src="http://www.jeffdepascale.com/news/wp-content/uploads/2009/12/p_480_320_29E934A8-D063-4C00-9813-F47DCFB9A475-200x300.jpg" alt="bingAppStore2.jpeg" width="200" height="300" /></p>
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<img class="size-medium wp-image-388 alignnone dtse-img dtse-post-390" title="bingiPhoneApp3.jpeg" src="http://www.jeffdepascale.com/news/wp-content/uploads/2009/12/p_480_320_65C51605-63FE-475A-9069-8F76EE4AB5BB-200x300.jpg" alt="bingiPhoneApp3.jpeg" width="200" height="300" />



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		<title>Nuance Dragon Dictation app removes contact upload requirement</title>
		<link>http://www.jeffdepascale.com/index.php/mobile/nuance-removes-contact-upload-requiremen/</link>
		<comments>http://www.jeffdepascale.com/index.php/mobile/nuance-removes-contact-upload-requiremen/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 02:40:29 +0000</pubDate>
		<dc:creator>Jeff dePascale</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Apps]]></category>
		<category><![CDATA[iPhone OS]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[dictation]]></category>
		<category><![CDATA[Dragon]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Nuance]]></category>

		<guid isPermaLink="false">http://www.jeffdepascale.com/?p=379</guid>
		<description><![CDATA[Nuance has reacted quickly to the initial negative response towards the required upload of a user's contact names to their servers, releasing a 1.1 update to their Dragon Dictation app today that makes the upload optional, and allows existing users to remove their existing data from Nuance's servers if they had already opted in. The [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-378 dtse-img dtse-post-379" title="dragonUpdate11.jpeg" src="http://www.jeffdepascale.com/news/wp-content/uploads/2009/12/p_480_320_60964292-D9C4-4717-8DB3-6D29C253FF8D-200x300.jpg" alt="dragonUpdate11.jpeg" width="200" height="300" />Nuance has reacted quickly to the initial negative response towards the required upload of a user's contact names to their servers, releasing a 1.1 update to their Dragon Dictation app today that makes the upload optional, and allows existing users to remove their existing data from Nuance's servers if they had already opted in. The data upload is intended to improve the recognition of contact names by the speech to text algorithms, however the previous requirement of this upload of personal data was a frequent topic of concern in initial reviews of the app.</p>
<p>See my original review of the app <a href="http://www.jeffdepascale.com/index.php/mobile/dragon-dictation-iphone-app-review/">here</a>.</p>



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		<title>How paid apps increase platform loyalty</title>
		<link>http://www.jeffdepascale.com/index.php/mobile/how-paid-apps-increase-platform-loyalty/</link>
		<comments>http://www.jeffdepascale.com/index.php/mobile/how-paid-apps-increase-platform-loyalty/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 04:45:26 +0000</pubDate>
		<dc:creator>Jeff dePascale</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Apps]]></category>
		<category><![CDATA[Palm WebOS]]></category>
		<category><![CDATA[iPhone OS]]></category>
		<category><![CDATA[app store]]></category>
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		<category><![CDATA[Blackberry]]></category>
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		<category><![CDATA[OS]]></category>
		<category><![CDATA[Palm]]></category>
		<category><![CDATA[WebOS]]></category>
		<category><![CDATA[Windows Mobile]]></category>

		<guid isPermaLink="false">http://www.jeffdepascale.com/?p=344</guid>
		<description><![CDATA[If you've ever considered the switch from PC to Mac or vice-versa, you've undoubtedly faced a slew of decisions before opting to take the plunge. One of the biggest that is not readily apparent to many is the cost of software purchased for your platform. Depending on computing needs, the software dollars pumped into one's [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-353 dtse-img dtse-post-344" title="appStore" src="http://www.jeffdepascale.com/news/wp-content/uploads/2009/12/appStore-269x300.jpg" alt="appStore" width="269" height="300" />If you've ever considered the switch from PC to Mac or vice-versa, you've undoubtedly faced a slew of decisions before opting to take the plunge. One of the biggest that is not readily apparent to many is the cost of software purchased for your platform. Depending on computing needs, the software dollars pumped into one's platform of choice can range from next to nothing if you are internet only user to thousands or more if professional applications are in the mix. But what about switching mobile platforms? <span id="more-344"></span></p>
<p>At the begin of 2009, Apple was the only real player in the mobile app market, and today there is no argument that the platform still holds the lead by a huge amount for quality, useful third party applications. But as we push further into 2010 and app stores for Android, Palm WebOS, and even Blackberry and WinMo gain market share, users considering jumping ship will face a similar plight for the first time. How many invested dollars in platform specific apps do I stand to lose by jumping platforms?</p>
<p><strong>The cost of mobile apps and the .99 cent phenomenon<br />
</strong>An interesting factor to consider is the actual cost for these apps. Amazingly, the iPhone App Store has somehow managed to make the one dollar purchase a new cultural standard. There are three unspoken rules for price point that near every app purchaser follows, whether conscious or not. If it doesn't offer incredibly deep functionality, it should probably be free. If it does offer something useful, it should be .99 cents and have incredible customer support to boot. If it costs more than that, it'd better either be something for a niche market or the latest 3D game from EA. Anything else will get low ranked into submission, and subsequently the .99 cent price point always seems to show up eventually. The interesting result of this is that the average user may have up to 50 apps loaded in their device, and have only paid in the neighborhood of 20 dollars, if even that. For these users, the cost involved with switching platforms is low enough that the cost barrier doesn't outweigh enough of the device cost to rule out the switch.</p>
<p><strong>Higher cost apps</strong><br />
Low cost apps may ultimately be less of a concern, but what about higher cost apps? Navigation apps are an obvious first contender here, with dollar figures as high as $99 and up. But even if we disregard this app category, $5 apps add up very quickly. A mobile professional using a few more expensive apps can be looking at an app bill up to the $50-$100 range to get their existing applications onto their new device.</p>
<p><strong>Free apps<br />
</strong>Even free apps still pose issues. In the past, the worst part of getting a new device was re-entering all of your contacts into your shiny new device (on a monochrome screen, no less). Thankfully those days are generally over, thanks to desktop sync or carriers handling the move for you. But for the first time users may face a new transition nuisance in the form of setting up their apps all over again in their new device, if the app (or an equivalent one) even exists in the new platform's store. There's both learning curve considerations and the time required to re-enter all of your preferences and logins. It can be a full days venture or more depending on the apps in question.</p>
<p><strong>Pulling the trigger<br />
</strong>For most, the deciding factor will be cost, and it's likely a percentage. If a user is looking at $150 for a subsidized phone and then immediately face an additional initial outlay of $50 or more in app costs right from the get go, plus a day to get their device setup with those apps, it may be enough to make users think twice about the switch. I'd wager that if the total app cost is less than 30% of the device cost, it's negligible to the user. It's a phenomenon that we haven't truly experienced yet, with the exception of possibly legacy WinMo users who may have purchased software for the platform and jumped ship to the iPhone. But the percentages of users will grow exponentially this year as Apple faces what is likely to be a much larger platform and apps push than they've seen yet from Android and Palm. Inevitably a portion of users will consider the switch. What is unknown is whether those users will have the foresight to realize the app transition cost and, if so, if that will be enough for them to stay with their existing platform instead of jumping ship.</p>
<p><strong><br />
</strong>It's an interesting notion to think that perhaps Apple intended this all along, anticipating the competition that was guaranteed to emerge. Unlike on desktop OS's, mobile platforms don't follow the serial number registration paradigm. As such, it is near impossible for third party developers to even allow a free or low cost transition between platforms, as many desktop software providers do today. Time will tell whether platform agnosticism will begin to appear in third party app purchases,  but for the time being, as users continue to download and purchase more apps, they are effectively creating more vested interest in sticking to their existing platform, making the inevitable question of jumping platforms all that much harder to stomach.</p>
<p>So what do you think? What would be your threshold for switching platforms being simply too much to contend with? Sound off in the comments.</p>



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		<title>2010 predictions: iPhone OS version 4.0 features</title>
		<link>http://www.jeffdepascale.com/index.php/mobile/2010-predictions-iphone-os-version-4-0-changes/</link>
		<comments>http://www.jeffdepascale.com/index.php/mobile/2010-predictions-iphone-os-version-4-0-changes/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 20:38:24 +0000</pubDate>
		<dc:creator>Jeff dePascale</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[iPhone OS]]></category>
		<category><![CDATA[2010 predictions]]></category>
		<category><![CDATA[4.0]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[multitasking]]></category>
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		<guid isPermaLink="false">http://www.jeffdepascale.com/?p=246</guid>
		<description><![CDATA[As 2009 draws to a close, it's a good time to start preparing for upcoming trends and advances in the web and mobile space. The first in a series, this post is all about what should be the buzz of March 2010: the iPhone OS 4.0 announcement.
 If history is any indication (and with Apple, it [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="alignright dtse-img dtse-post-246" title="iPhone OS 4.0 Predictions" src="http://www.jeffdepascale.com/news/wp-content/uploads/2009/12/iPhoneOS40.jpg" alt="iPhone OS 4.0 Predictions" width="350" height="239" />As 2009 draws to a close, it's a good time to start preparing for upcoming trends and advances in the web and mobile space. The first in a series, this post is all about what should be the buzz of March 2010: the iPhone OS 4.0 announcement.</p>
<p style="text-align: left;"> If history is any indication (and with Apple, it definitely is), we know a few things are likely facts about the next major iteration of the iPhone OS.</p>
<p style="text-align: left;"><span id="more-246"></span>1. <strong>It will be announced in March and released to registered developers shortly thereafter<br />
</strong>Apple's annoucnement schedule is growing increasingly rigid. You can bet on the beta announcement sometime around mid March, and a new device with 4.0 in June (with the release to existing users close behind).</p>
<p style="text-align: left;"><strong>2. It will include a fair amount of the buzz items that have been predicted, but not all of them<br />
</strong>A lot of the speculated features won't make it to 4.0, but the good ones will, on two conditions. One, that they benefit Apple, and two, that they are timely (we'll leave technically feasible out of the mix since it goes without saying). Apple is a marketing machine, sometimes at the expense of what is best for its growing user base. The benefit to them is that those decisions often grow that same user base by destroying competition by releasing features in a timely manner, gathering more buzz than they would have, and often times implementing the functionality better by learning from the early adopters mistakes. Apple has a track record of doing just that incredibly well. Copy/Paste &amp; MMS? I rest my case.</p>
<p style="text-align: left;"><strong>3. It won't do true multitasking<br />
</strong>I'd dare say that the truth is that they probably could do it now technically, but they still won't. Its far too soon to eat their own words about why its a poor decision, and, while push notifications are still incredibly useful on their own, the way in which they were touted as a replacement for multitasking makes a larger time gap necessary to keep Apple looking like they were correct last year, and that they are still correct now.</p>
<p style="text-align: left;"> <strong>4. It will deliver at least one unexpected, buzzworthy feature<br />
</strong>Apple knows that to get buzz, they need at least one thing to tie up blogs about for a two week period. to do that, it needs to be ground breaking in some way. Expect something unexpected in some form for March, but likely more of a technological benefit than a glossy, direct end user benefit - thats saved for number 5:</p>
<p style="text-align: left;"><strong>5. There will be at least one major feature of the final release not announced in March<br />
</strong>OS 3.1 existed both for bug fixes and to give developers access to the unnanouced video player API that was clearly ready well before and saved for the 3GS launch. Expect at least one unnanounced API that is device specific to the next gen iPhone/iPod Touch that won't be available in the 4.0 beta, but will be in 4.1, which will probably be in September.</p>
<p style="text-align: left;"><strong>6. No more paid updates for Touch devices<br />
</strong>It's been batted around the web for a while now, but the real reason this is likely is due to the huge market share the Touch now accounts for. Getting that user base on the latest OS may soon outweigh the dollars from paid upgrades.</p>
<p style="text-align: left;"><strong>7. The end of the road for 2G iPhone/1st gen iPod Touch device support<br />
</strong>It was a possibility with 3.0, but its a near inevitability with 4.0 - the original 2G and the 1st gen iPod Touch will likely no longer be supported. 3.0 runs comparatively poorly on these devices as it is. </p>
<p style="text-align: left;"><strong> </strong></p>
<p style="text-align: left;"><strong><span style="text-decoration: underline;">My predictions for new OS 4.0 features:</span></strong></p>
<p style="text-align: left;"><strong>1. Background processes<br />
</strong>Further promoting the "we don't need multitasking" mentality, I'm guessing some form of background or shell-style app integration will be allowed, possibly via the copy/paste menu, which could easily be a full context menu. This opens up the option for simple application accessors to be available between apps, which brings me to #2:</p>
<p style="text-align: left;"><strong>2. Cross application access<br />
</strong>Right now, the sandbox between third party apps and anything else is exceedingly rigid. Some form of improvement will be made to allow more explicit communication to core apps and possibly even other third party apps, but this is much less likely in this iteration of the OS.</p>
<p style="text-align: left;"><strong>3. Event modes and location awareness<br />
</strong>Based on patents filed by Apple, this is a logical change to make it more lifestyle integrated. The device will change modes and operating states based on calendar events, timers, physical device location, and likely device docks as well. They need something to compete with Android 2.0's car mode (not to mention Google Navigation, which i think Apple is preparing a competitor to, but not in this release).</p>
<p style="text-align: left;"><strong>4. The end of the home screen as we know it<br />
</strong>It just doesnt work anymore, and the iTunes 9 interface for moving the icons around is clearly a stopgap solution for a company that puts such emphasis on interface. Do we really think that Apple will stick to a paradigm that requires connecting a mobile device to a physical computer to easily manipulate the icons? If anything, grouping will appear, but I'd expect a substantial change to the home screen interface this time around.</p>
<p style="text-align: left;"><strong>5. Sync access to third party apps via iTunes<br />
</strong>The http port workarounds for third party apps to upload and download data is a mess and confusing to most users. Moreover, the inability to sync data any way other than over the air is problematic at best, and is one of the last benefits that Palm and WinMo still hold over Apple. I'd be very surprised if Apple doesn't fix that quickly.</p>
<p style="text-align: left;"><strong>6. The end of the name 'iTunes'?<br />
</strong>The application is clearly no longer named properly, and the recent acquisition of Lala is a good opportunity to spin iTunes into something brand new, cloud based, possibly a Pandora killer. If the 'tunes' portion of iTunes is due for such an overhaul, it would be an opportune time to rename the core application and clarify that audio is but one of the functions that the application serves. Apple's push into the enterprise sector will be huge this year, and an application that seems worthy, both in functionality and name, in a business environment, seems essential.</p>
<p style="text-align: left;">So there you have it, my thoughts for 4.0. What do you think about 4.0? Sound off in the comments.</p>



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		<title>Dragon Dictation iPhone app review</title>
		<link>http://www.jeffdepascale.com/index.php/mobile/dragon-dictation-iphone-app-review/</link>
		<comments>http://www.jeffdepascale.com/index.php/mobile/dragon-dictation-iphone-app-review/#comments</comments>
		<pubDate>Wed, 09 Dec 2009 22:41:47 +0000</pubDate>
		<dc:creator>Jeff dePascale</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Apps]]></category>
		<category><![CDATA[Reviews]]></category>
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		<category><![CDATA[apps]]></category>
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		<guid isPermaLink="false">http://www.jeffdepascale.com/?p=236</guid>
		<description><![CDATA[Solely responsible for the now near ubiquity of the colloquial term 'app', the iPhone app store has received vast amounts of both praise and criticism for what it does well and what it fails to do, respectively. As an iPhone app developer myself, I am accutely aware of the pitfalls of the app store from a content [...]]]></description>
			<content:encoded><![CDATA[<img class="alignright size-full wp-image-237 dtse-img dtse-post-236" title="Dragon Dictation iPhone app" src="http://www.jeffdepascale.com/news/wp-content/uploads/2009/12/dragonDictation.jpg" alt="Dragon Dictation iPhone app" width="331" height="210" />Solely responsible for the now near ubiquity of the colloquial term 'app', the iPhone app store has received vast amounts of both praise and criticism for what it does well and what it fails to do, respectively. As an iPhone app developer myself, I am accutely aware of the pitfalls of the app store from a content creater perspective. However, on a day to day basis, I am more aware of the pitfalls as a user consuming apps from the app store, and the largest issue by far is a severe lack of useful apps. In my glances through the app store  several times per week, it is growing increasingly rare that I look at an app and say, "yes...THAT is an app I need."  Some blame it on the app store interface itself, some on the content creators, some on the restrictions in the API from Apple. Whatever the case, the app store has a very well earned reputation of content bloat.</p>
<p>Bucking that trend of repititive or marginally useful apps comes an elegantly simple yet profoundly useful app from Nuance. Best known as the company behind the well-known <a href="http://www.nuance.com/naturallyspeaking/">Dragon Naturally Speaking </a>speech recognition software, they have released the first version of what could potentially be the next killer productivity app for mobile devices, <a href="http://www.dragonmobileapps.com/apple/dictation.html">Dragon Dictation</a>.<span id="more-236"></span></p>
<p>Press a button, record, click done, and the app wooshes your voice off to Nuance's servers to be translated into text, and sent back to your device, ready to be edited and copy/pasted wherever you need it, complete with handy shortcuts to email and sms.</p>
<p>Users of my own flagship app, <a href="http://itunes.apple.com/us/app/quick-text-respond-faster/id324039933?mt=8">Quick Text (iTunes Link)</a>, will recognize some userflow similarity here. It's identical. Not that I take issue with that - quite the opposite. It just reinforces that my architecture was a valid one. Actually, it is immediately apparent to me that, in many cases, the Dragon Dictation app is superior to Quick Text for many short response situations, especially where phrase customization is required. Thankfully, I am happy to report that the 2.0 release of Quick Text is in build now and adds substantial new functionality that should render it useful in parallel to Dragon Dication.</p>
<p><div id="attachment_241" class="wp-caption aligncenter" style="width: 410px"><a href="http://itunes.apple.com/us/app/dragon-dictation/id341446764?mt=8"><img class="size-full wp-image-241" title="dragonDictation2" src="http://www.jeffdepascale.com/news/wp-content/uploads/2009/12/dragonDictation2.jpg" alt="Dragon Dictation NOTE: iTunes link" width="400" height="106" /></a><p class="wp-caption-text">Dragon Dictation NOTE: iTunes link</p></div>
<p>I've already found Dictation so useful that it has already found a place on my iPhone's homepage, right next to Quick Text, and is already proving it's worth as an often-used app, deserving of that placement. What this app does well, it does very well. <span style="text-decoration: line-through;">It even works over bluetooth, so dictation in-vehicle is now a reality</span> <span style="color: #000000;">EDIT: I was mistaken, bluetooth does not work with this app</span>. But that's not to say that it isn't without it's flaws. Let's look at a couple of those:</p>
<p><strong>1. Accuracy</strong></p>
<p>At first blush, I was inclined to give Nuance the benefit of the doubt here, and I still am. Given that this is a 1.0 release (actually it's already 1.0.1 as of this writing), bugs are expected, and efficiences and improvements are almost a given. Having said that though, this is Dragon we are talking about, and the technology behind the speech to text in use here is not something new. This is an implementation of what Dragon already does best. But I am still holding out hope that future updates will improve the accuracy, particularly when it comes to recognizing contact names with complex last names. Which brings me to number two.</p>
<p><strong>2. Contacts are uploaded to Nuance</strong></p>
<p>In the day and half since this app has been released, there has been more noise about the legal language you agree to when first running the app than the app itself. About halfway down the legal copy you'll find that Nuance uploads your contact list to their server to, in effect, build a custom add-on dictionary for Nuance to better recognize your contact's names. Let me say first say that I fully recognize the issue people are having with this, but at the same time I personally don't have an issue with it. What I do have an issue with is that, for all the hubbub about this, it doesn't really seem to work too well yet. Most names I tried, no matter how I spoke them, rarely were recognized correctly. I'll reserve final judgement after the app matures.</p>
<p><strong>3. Apple's API restrictions</strong></p>
<p>This one I am intimately aware of through my own frutstrations as a developer with Quick Text. You simply can't reduce the effort involved for the user to get that content out of copy/paste efficiently with OS 3.0. Until Apple opens up the API further to allow some form of multi-tasking and possibly context menu access, the flow now to paste something into anything other than email is: open Dictation-&gt;press record-&gt;press done-&gt;correct errors with keyboard (if needed, but likely)-&gt;press done button-&gt;press send to clipboard-&gt;close app-&gt;launch app to paste into-&gt;press and hold in field-&gt;choose paste. It can, and should, be simpler, and in reality it probably will be, maybe in 4.0. We'll see what Apple's next move is, but in the meantime I can't fault Nuance for this issue given my own acute awareness of this shortcoming of the API.</p>
<p>Given all of this, it is a groundbreaking, useful app, which is a rarity right now on the app store. And to top it all off, Nuance made it free for now, which I give them much credit for. I don't doubt this app will cost something soon, and that's a great strategy in the near term for them. It gets a solid user base in place for testing, gets the word out, and eliminates some of the obligation to provide a superior product. After all, don't we expect near perfection from paid apps? By the time they do add a price to this app, I don't doubt that it will be very stable, very useful, more feature packed, and well worth whatever they choose to charge. So kudos to Nuance for thinking outside the box, and doing it well to boot. So <a href="http://itunes.apple.com/us/app/dragon-dictation/id341446764?mt=8">go grab it on the app store for free (iTunes Link) </a>while you still can, and let me know what you think in the comments.</p>



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