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	<title>Comments on: Is it time to rethink the stage timeline in Flash?</title>
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	<link>http://www.jeffdepascale.com/index.php/flash/is-it-time-to-rethink-the-flash-timeline/</link>
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		<title>By: Sharedtut</title>
		<link>http://www.jeffdepascale.com/index.php/flash/is-it-time-to-rethink-the-flash-timeline/comment-page-1/#comment-268</link>
		<dc:creator>Sharedtut</dc:creator>
		<pubDate>Wed, 03 Feb 2010 14:19:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.jeffdepascale.com/?p=166#comment-268</guid>
		<description>Great article, I think is time for Adobe to get it together and come up with their own device or be more compatible at this point.</description>
		<content:encoded><![CDATA[<p>Great article, I think is time for Adobe to get it together and come up with their own device or be more compatible at this point.</p>
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		<title>By: Jeff dePascale</title>
		<link>http://www.jeffdepascale.com/index.php/flash/is-it-time-to-rethink-the-flash-timeline/comment-page-1/#comment-202</link>
		<dc:creator>Jeff dePascale</dc:creator>
		<pubDate>Wed, 23 Sep 2009 21:31:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.jeffdepascale.com/?p=166#comment-202</guid>
		<description>@zool: I think you missed my point - I definitely agree that keyframe animations serve a purpose, there are definitely countless instances where the timeline is much better suited to the task than code. This is not about code negating the need for timeline animations, it&#039;s about the fact that timeline animations should be treated assets, i.e., movieclips with a timeline within. It&#039;s more the stage timeline that I&#039;m pointing out as a bad idea, as well as the usage of code within the timeline itself, both of which can live confortably alongside your argument, which is definitely, completely valid.</description>
		<content:encoded><![CDATA[<p>@zool: I think you missed my point &#8211; I definitely agree that keyframe animations serve a purpose, there are definitely countless instances where the timeline is much better suited to the task than code. This is not about code negating the need for timeline animations, it&#8217;s about the fact that timeline animations should be treated assets, i.e., movieclips with a timeline within. It&#8217;s more the stage timeline that I&#8217;m pointing out as a bad idea, as well as the usage of code within the timeline itself, both of which can live confortably alongside your argument, which is definitely, completely valid.</p>
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		<title>By: zool</title>
		<link>http://www.jeffdepascale.com/index.php/flash/is-it-time-to-rethink-the-flash-timeline/comment-page-1/#comment-201</link>
		<dc:creator>zool</dc:creator>
		<pubDate>Wed, 23 Sep 2009 21:16:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.jeffdepascale.com/?p=166#comment-201</guid>
		<description>disagree.... ripping through massive amounts of assets is the arena of timeline tweening. look at after effects. should after effects do away with the timeline as well ? keyframing and tweening is an elegant solution for cranking out content. just because we are OO developers does not mean we should require everyone to know how to code, in order to create flash content. in fact CS4 totally ruined many time honored speed keyframing methods, we don&#039;t use it around here. weak sauce keyframing ruins any improvements in tweening CS4 has....
And, yes, I&#039;ve been compiling outside the Flash IDE since 2000, I run FDT/ANT/MXMLC/MTASC. I still love keyframing when it gets the job done.

:)</description>
		<content:encoded><![CDATA[<p>disagree&#8230;. ripping through massive amounts of assets is the arena of timeline tweening. look at after effects. should after effects do away with the timeline as well ? keyframing and tweening is an elegant solution for cranking out content. just because we are OO developers does not mean we should require everyone to know how to code, in order to create flash content. in fact CS4 totally ruined many time honored speed keyframing methods, we don&#8217;t use it around here. weak sauce keyframing ruins any improvements in tweening CS4 has&#8230;.<br />
And, yes, I&#8217;ve been compiling outside the Flash IDE since 2000, I run FDT/ANT/MXMLC/MTASC. I still love keyframing when it gets the job done.</p>
<p> <img src='http://www.jeffdepascale.com/news/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Brian</title>
		<link>http://www.jeffdepascale.com/index.php/flash/is-it-time-to-rethink-the-flash-timeline/comment-page-1/#comment-176</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Thu, 17 Sep 2009 14:29:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.jeffdepascale.com/?p=166#comment-176</guid>
		<description>Right on, brother!</description>
		<content:encoded><![CDATA[<p>Right on, brother!</p>
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