Jeff dePascale Blogging on and developing web and mobile technologies

14Dec/090

How paid apps increase platform loyalty

[dtse]appStore[/dtse]If you've ever considered the switch from PC to Mac or vice-versa, you've undoubtedly faced a slew of decisions before opting to take the plunge. One of the biggest that is not readily apparent to many is the cost of software purchased for your platform. Depending on computing needs, the software dollars pumped into one's platform of choice can range from next to nothing if you are internet only user to thousands or more if professional applications are in the mix. But what about switching mobile platforms?

13Dec/090

Google’s Nexus One and the future of Android

[dtse]nexusOne[/dtse]If you haven't heard of the Nexus One yet, you will. Over the past 48 hours, tweets started rolling in of a potential first party 'Google phone', flying directly in the face of previous statements from Google themselves of staying strictly a platform developer. Actually, Google still hasn't moved into the hardware space. Rather, this appears to be a Google branded HTC device, the Passion / Bravo (engadget link), which makes sense given HTC's history and future plans with the Android platform.

10Dec/090

2010 predictions: iPhone OS version 4.0 features

[dtse]iPhone OS 4.0 Predictions[/dtse]As 2009 draws to a close, it's a good time to start preparing for upcoming trends and advances in the web and mobile space. The first in a series, this post is all about what should be the buzz of March 2010: the iPhone OS 4.0 announcement.

 If history is any indication (and with Apple, it definitely is), we know a few things are likely facts about the next major iteration of the iPhone OS.

9Dec/090

Dragon Dictation iPhone app review

[dtse]Dragon Dictation iPhone app[/dtse]Solely responsible for the now near ubiquity of the colloquial term 'app', the iPhone app store has received vast amounts of both praise and criticism for what it does well and what it fails to do, respectively. As an iPhone app developer myself, I am accutely aware of the pitfalls of the app store from a content creater perspective. However, on a day to day basis, I am more aware of the pitfalls as a user consuming apps from the app store, and the largest issue by far is a severe lack of useful apps. In my glances through the app store  several times per week, it is growing increasingly rare that I look at an app and say, "yes...THAT is an app I need."  Some blame it on the app store interface itself, some on the content creators, some on the restrictions in the API from Apple. Whatever the case, the app store has a very well earned reputation of content bloat.

Bucking that trend of repititive or marginally useful apps comes an elegantly simple yet profoundly useful app from Nuance. Best known as the company behind the well-known Dragon Naturally Speaking speech recognition software, they have released the first version of what could potentially be the next killer productivity app for mobile devices, Dragon Dictation.

1Dec/090

New tutorial on CS5 AS3 iPhone dev reveals improvements

[dtse]iPhone and Flash[/dtse]Lee Brimelow, noted Flash Evangelist for Adobe, has posted a new tutorial at gotoandlearn.com on developing iPhone apps in the forthcoming Flash CS5 beta:

http://gotoandlearn.com/play?id=116

While the tutorial itself gives a clearer illustration of the development process, what's more interesting are some of the notable details that clarify or improve upon the MAX announcement back in October.

5Oct/090

Adobe Flash Professional CS5: Applications for iPhone

iPhone + AS3 - didn't see that one coming! So my question to Adobe is - can an AS3 iPhone app be a component of a larger obj-C based app? Or is AS3 content restricted to being solely a standalone app?

Adobe Labs - Adobe Flash Professional CS5: Applications for iPhone.

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